We design strategic eurogames with a strong identity: coherent worlds, choices that carry weight, works built to last.
Board games with a world, a tension and an identity. Conceived, illustrated and published in Italy.
Ginico Games is an independent Italian board game publisher. It stems from a simple conviction: a game can be a work of its own. A coherent world, a tension that grows, choices that carry weight. Something that stays on the table and in memory.
We design strategic eurogames with a strong identity. Every title is born in-house, from the first idea to the last illustration: rules, setting, artwork, components. No piece is left to chance, no aesthetic choice is merely decorative.
Our method is slow by necessity. Months of playtesting, hundreds of games, simulations, listening to the community. We publish a game only when it is ready to withstand the gaze of those who will play it for years.
Blazing City 1886 is our first title. It is also the measure of what we mean by game publishing: a complete work, built to last.
Created and illustrated in-house. One vision from concept to box, with nothing delegated.
Eurogames with real depth. Hard choices, player interaction, no filler.
Materials, artwork and rules made to stay on the table, game after game, year after year.
Brandhaven, 1886. A great port city, the engine of a new world, wrapped in flames. Lead your Fire Company, coordinate your men, save buildings, civilians and the heart of the city.
A strategic eurogame of management and cooperation, where every decision counts and time is everyone's enemy.
Retailers, press, playtesting, or just to talk about games. We're always happy to hear from the community.
info@ginicogames.com
Brandhaven is an American port on the Atlantic, founded by Dutch merchants and grown into the New York of the steam age. Cotton, coal, gas in the pipes, shipyards that never stop.
And fire, always fire. There are no public firefighters: every Fire Company is private, hired on contract. Whoever arrives first, extinguishes first, nails their fire mark to the wall — collects.
Strategy. Courage. Cooperation. For a city that does not surrender.
Each round you choose a Chief, place your action discs on the Ten Actions board, and race against time as the fire spreads.


They're hired by the day. They work for whoever pays. Each round you choose one, and the choice weighs until the last disc.






Salamander, Phoenix & Sons, Hydra, Vulcan Iron Works. Four identities, four playstyles, one port to save.

In New York, until 1865, the Fire Companies really were like this: private, rival, ready to take to the streets for the contract. In Brandhaven they were never disbanded.

Complete edition, everything in the box, no extras to buy separately. First 48 hours at early bird price.

Created and illustrated by Giuseppe Esposito
Produced by Ginico Games · Italy
Blazing City © 2026 Ginico Games · All rights reserved